![Memoir '44: Battles of Khalkhin-Gol MKQCPQKN7A |0|](http://mechanicalkeyboards.com/cdn/shop/files/7304-IMXKU-Memoir-44-Battles-of-Khalkhin-Gol.png?v=1712288720&width=300)
![Memoir '44: Battles of Khalkhin-Gol MKQCPQKN7A |0|](http://mechanicalkeyboards.com/cdn/shop/files/7304-IMXKU-Memoir-44-Battles-of-Khalkhin-Gol.png?v=1712288720&width=300)
About
Description
- Publisher: Days of Wonder
- Product Type: Miniatures Games
- Minimum Recommended Age: 8
- Average Play Time: 45 Minutes
- Minimum Players: 2
- Maximum Players: 8
The Battles of Khalkhin-Gol is a series of battles fought along the Halha River (Khalkhin-Gol), on the Soviet-Japanese border, at the very beginning of World War II. The Japanese Sixth Army was facing the Soviet 57th Special Corps, including Mongolian cavalry. At first, the battles were only short skirmishes, but they soon escalated into open war. The whole campaign lasted 5 months and ended with a Soviet victory.The six standard scenarios of this expansion can be played separately or as a campaign, with each scenario outcome impacting the following one. The pre-printed Breakthrough scenarios Bain Tsagan Heights and Tightening the Noose can be played in the campaign, or as one of the two Overlord scenarios, Encirclement at Khalkhin-Gol. The second Overlord scenario Cape Torokina Landings highlights the fierce battle for Cape Torokina between US Marines and Japanese forces that took place years later (therefore not part of the campaign). This expansion also includes 6 Soviet BA-10 Armored Cars and 6 Japanese Type 97 Te-Ke tankettes that players will find useful for many of the scenarios included.This product is an expansion: base game required to play
Characteristics
Publisher
Days of Wonder
Type
Miniatures Games
Is Base Game
No
Is Expansion
Yes
Recommended Age
8+
Average Play Time
45 Minutes
Min Players
2
Max Players
8
Genres
Historical, Wargame
SKU
DO7325
Description
- Publisher: Days of Wonder
- Product Type: Miniatures Games
- Minimum Recommended Age: 8
- Average Play Time: 45 Minutes
- Minimum Players: 2
- Maximum Players: 8
The Battles of Khalkhin-Gol is a series of battles fought along the Halha River (Khalkhin-Gol), on the Soviet-Japanese border, at the very beginning of World War II. The Japanese Sixth Army was facing the Soviet 57th Special Corps, including Mongolian cavalry. At first, the battles were only short skirmishes, but they soon escalated into open war. The whole campaign lasted 5 months and ended with a Soviet victory.The six standard scenarios of this expansion can be played separately or as a campaign, with each scenario outcome impacting the following one. The pre-printed Breakthrough scenarios Bain Tsagan Heights and Tightening the Noose can be played in the campaign, or as one of the two Overlord scenarios, Encirclement at Khalkhin-Gol. The second Overlord scenario Cape Torokina Landings highlights the fierce battle for Cape Torokina between US Marines and Japanese forces that took place years later (therefore not part of the campaign). This expansion also includes 6 Soviet BA-10 Armored Cars and 6 Japanese Type 97 Te-Ke tankettes that players will find useful for many of the scenarios included.This product is an expansion: base game required to play
Characteristics
Publisher
Days of Wonder
Type
Miniatures Games
Is Base Game
No
Is Expansion
Yes
Recommended Age
8+
Average Play Time
45 Minutes
Min Players
2
Max Players
8
Genres
Historical, Wargame
SKU
DO7325
Days of Wonder
by
Days of Wonder
Memoir '44: Battles of Khalkhin-Gol
- Regular price
- $25.49
- Sale price
- $25.49
- Regular price
-
$29.99
In Stock
Available for Pre-Order!
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![Memoir '44: Battles of Khalkhin-Gol MKQCPQKN7A |0|](http://mechanicalkeyboards.com/cdn/shop/files/7304-IMXKU-Memoir-44-Battles-of-Khalkhin-Gol.png?v=1712288720&width=400)